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GEIS 2.0
Gesture Engine Interface Support
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Common Types and Definitions | These types and values are common to both the simplified and advanced GEIS interfaces |
▼The Simplified GEIS Interface | The simplified GEIS interface is the original (GEIS v1) API |
▼Gesture Types | The names of gesture types |
▼Gesture Primitives | These are the prime gesture primitive that describes the general action of the touchpoints at an instant in time |
▼Standard Gesture Types | These gesture types should be available on all GEIS implementations |
▼Vendor Extension Gesture Types | Vendor-specific extensions to the GEIS v1 API |
▼Initialization and Cleanup | Each instance of a gesture subscription must be created using the geis_init() call and destroyed using the geis_finish() call |
▼Configuration and Control | |
▼The Geis API Object | |
▼Error Reporting | |
▼Configuration | |
▼Input Devices | |
▼Gesture Subscription | |
▼Attributes | Attributes are named values associated with various GEIS entities, including input devices, gesture types, and gesture events |
▼Event Control | These functions are used to dispatch events generated from the various other GEIS components |
▼Input Devices | |
▼Gesture Classes | |
▼Gesture Regions | |
▼Gesture Filter | |
▼Gesture Subscription | |
Gesture Frames | Gesture state information |
▼The Advanced GEIS Interface | The advanced GEIS interface (GEIS v2) was developed to give a more nuanced control over the types of gestures and input devices for which gestures will be recognized |
▼The Geis API Object | |
▼Error Reporting | |
▼Configuration | |
▼Input Devices | |
▼Gesture Subscription | |
▼Attributes | Attributes are named values associated with various GEIS entities, including input devices, gesture types, and gesture events |
▼Event Control | These functions are used to dispatch events generated from the various other GEIS components |
▼Input Devices | |
▼Gesture Classes | |
▼Gesture Regions | |
▼Gesture Filter | |
▼Gesture Subscription | |
Gesture Frames | Gesture state information |